A game like Beyond: Two Souls is definitely a big game. It's about 200 people working for three years. It is hard work and you need to be patient. It's a year in the writing, it's a year in the shooting and it's a year in post-production. We create games that would usually be qualified as indie games, because they are not in one of the classic genres. We don't make shooting or sports games, our games are about allowing a player to play a story. If you want to do something like this you need a lot of luck and you need to find a publisher that will trust you.
You all need to be patient about this topic. As I'm british assignment writer, I know that it will always be good and we will find something good at the end. All we need to do is that we need to be patient about it.